CRYPT RAID
NOTE : Sadly, for the sake of recording with minimal video smoothness, the sound quality of the recording has been sacrificed. Apologies for the inconvenience.
PROJECT OVERVIEW
PLATFORM : PC
ENGINE : UNREAL ENGINE 4
PROGRAMMING LANGUAGE : Blueprints Visual Scripting
PROJECT DESCRIPTION :
”CRYPT RAID” is a Single Player, 3D, Third Person, Turn Based Combat System for PC.
PROJECT SPECIFICATIONS
SYSTEM FEATURES :
- 2 Battle Parties fighting against each other
- 6 Characters for each party
- Each player character can either attack or defend
- Each character has the chance to critical hit and stun the enemy
- Melee characters cover the front line, range characters hold the back line.
- Front line characters can only attack the back line enemy characters if all the front line enemy characters have been defeated
ABOUT THE PROJECT :
CRYPT RAID is a demonstrative scene with a dark fantasy flair that I have assembled to showcase the prototype of a framework for a turn-based combat system and its gameplay that I have designed and programmed with the Unreal Engine 4, and using exclusively blueprints.
The prototype/vertical slice is meant to showcase the basic structuring of the turn-based combat system which lays the foundations onto which more complex and more diverse features can be easily built on and tested, and it is geared for modular extensions.
For the sake of demonstration, some extra and more advanced features have been added :
- Chance for the characters to inflict critical damage to the enemy
- Chance of stunning the target on critical hit
- Melee and Ranged Combat System
- Attack Miss/Dodge Chance
All 3D assets have been purchased as assets packages from the Unreal Marketplace, alongside several textures, particle effects, sound effects and soundtrack
Several sound effects have been borrowed from Freesound.org
The font has been borrowed from font-generator.com
Some textures and images have been borrowed from google images