THE SOUP
ABOUT
In THE SOUP a simple level hosts all the necessary narrative beats and relative cutscenes to deliver the narrative content in a sequenced fashion, and all the necessary elements to guide and drive the player through the delivery of the intended experience.
The intention of the level is to create a situation where players, who have received feedback by the game suggesting them to create the assumption that the only viable option to progress within the game is to follow the safe path, are suddenly deprived of that certainty, their options are swapped and their assumptions are contradicted.
Suddenly, the only viable option for the continuation of the exploration of the environment for the purposes of achieving the game goals is to venture within the “dangerous” path.
This initiates a narrative innuendo of black and weird commedy where the clueless protagonist ends up indeed getting lost within the depth of the forest, to then find what is thought to be a treasure.