SHARD MAZE


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PROJECT OVERVIEW

PLATFORM : PC

ENGINE :
UNREAL ENGINE 4

PROGRAMMING LANGUAGE :
Blueprints Visual Scripting

PRODUCTION TIME :
2 WEEKS

PROJECT DESCRIPTION :
Shard Maze is a 3D, Single Player, Third Person Action Shooter for PC.


PROJECT SPECIFICATIONS

PROTOTYPE DEVELOPMENT :
This brief and experimental prototype was created for the sake of merging all the learning, design and features behind one of my main projects , TRAINING GROUNDS, and the experimental concepts explored in another prototype I have worked on, GRAVITY.

The game is a shooter in which the player has to find its way to the end of a vast and complex landscape fractured into different “shards” of land floating in the sky. The only way for the player to reach one shard from another is by finding the relative and correct “portal” within the shard they are standing on, hidden within hills and trees, and/or finding special “keys” that grant them access to said portals.

Throughout the exploration of the environment the player has to confront hostile encounters with enemies that will block the passage.