HAPPY GATE - LEVEL DESIGN

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ABOUT

HAPPY GATE ‘s game environment was designed with the intent of making so that it is easy to navigate, free of as many obstructions as possible, and all collectibles are easily seen and reachable.

This design direction was taken to aid the accessibility of the game, a mandative requirement of the project scope and project profile.

The composition of the environment has been provided only and exclusively with assets that would serve the project vision and direction.
The game environment does not have decorations or embellishments that do not directly serve the goals of the project.
This has been done also to aid the player to easily identify the game goals and objectives, not distract the attention of the player from what matters and what is relevant to the project goals and to focus the experience of the player.


ORIGINAL CONCEPT ART

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Images and textures used for the game concept art have been borrowed from the internet.